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Glacier Road
Glacier Road
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Glacier Road
Glacier Road
New Page
About
Careers
Contact
New Page
About
Careers
Contact

Senior Character Artist

Glacier Road is looking for a highly skilled Senior Character Artist to join our innovative team. In this role, you will be responsible for bringing our characters to life through exceptional 3D modeling, texturing, and rigging. You will work collaboratively with designers, animators, and concept artists to create memorable, high-quality characters that enhance gameplay and storytelling. Your artistic expertise and keen understanding of anatomy and character design will be critical as you craft diverse character models and ensure they fit within the artistic vision of our projects. As a Senior Character Artist, you will also provide mentorship to junior artists, helping to refine their skills and improve workflow processes. If you are passionate about character development and are excited about contributing to groundbreaking games at Glacier Road , we would love to hear from you. Responsibilities ● Create high-quality character models and textures that align with project art direction. ● Collaborate with cross-functional teams to ensure character designs are realizable within the game engine. ● Rig characters for animation and troubleshoot implementation issues. ● Maintain consistent quality across character assets by providing feedback and guidance to junior artists. ● Participate in team discussions to refine character concepts and validate designs. ● Stay updated on industry trends and techniques in character modeling and animation. ● Deliver prototypes and assets in a timely manner, meeting project deadlines. Requirements ● Proven experience as a character artist in the gaming industry, with a strong portfolio that showcases character models and designs. ● Expertise in 3D modeling applications such as ZBrush, Maya, or 3ds Max. ● Proficiency in texturing software, including Substance Painter and Photoshop. ● Strong understanding of anatomy, form, and proportion as they relate to character design. ● Experience with rigging and anatomy preparation for animation. ● Ability to work collaboratively in a team and effectively communicate artistic ideas. ● A strong passion for character art and a desire to push creative boundaries.

Associate Art Director: Terrain/Vegetation

In this vital role, you will lead the artistic vision and execution of natural environments, focusing on terrain textures, vegetation design, and the overall aesthetic quality of outdoor settings. Collaborating closely with the Art Director and the environment art team, you will develop guidelines and standards that elevate the visual fidelity of our games. Your strong understanding of organic shape, ecological diversity, and environmental storytelling will be critical as you guide the creation of vibrant, immersive worlds that resonate with players. You will also mentor junior artists, offering insights and constructive feedback to enhance their skills and the team's overall performance. If you have a passion for nature and a robust artistic background in game development, we invite you to join our creative team at .. Responsibilities ● Lead the creation and implementation of terrain and vegetation assets for various game projects. ● Collaborate with cross-functional teams to establish art direction and project goals for outdoor environments. ● Develop and maintain documentation that defines the art style and guidelines for terrain and vegetation. ● Mentor and provide creative guidance to junior artists, fostering a collaborative working environment. ● Conduct regular reviews of environmental art assets, ensuring quality and consistency. ● Stay current on industry trends and best practices related to terrain and vegetation art. ● Facilitate brainstorming sessions to innovate new concepts and techniques. Requirements ● Proven experience as an environment artist or art director in the gaming industry, with a strong portfolio focused on terrain and vegetation. ● Expertise in art creation tools such as Maya, ZBrush, and landscape generation software. ● Strong understanding of natural ecosystems and how they influence terrain and vegetation design. ● Experience with game engines like Unity or Unreal Engine, particularly in handling environment rendering. ● Excellent leadership and communication skills to effectively guide and inspire a creative team. ● Ability to balance artistic vision with technical constraints to optimize performance. ● A deep appreciation for nature, ecology, and the role they play in gaming environments.

Animator: Narrative Gameplay (All Levels)

In this role, you will breathe life into characters and scenarios by creating dynamic and engaging animations that enhance storytelling within our games. You will collaborate with designers, writers, and other animators to develop animations that drive the narrative forward and enrich the player experience. Whether you are a seasoned animator or just starting your career, we value creativity, passion, and a strong understanding of animation principles. At Glacier Road , we believe that every animator can contribute to crafting memorable storytelling moments, and we are committed to providing a supportive environment where you can grow and refine your skills. If you are ready to take on challenges and push the boundaries of interactive storytelling, we encourage you to apply. Responsibilities ● Create high-quality character animations that convey emotion and narrative effectively. ● Collaborate with writers, designers, and artists to understand character motivations and story arcs. ● Implement animations in the engine and work closely with leads to ensure quality and performance. ● Provide feedback and suggestions to improve animation workflows and tools. ● Participate in various stages of production, from concept to final implementation of animations. ● Stay current with industry trends and techniques to continuously improve your skills. Requirements ● Strong understanding of animation principles, including motion and weight. ● Experience with animation software such as Maya, Blender, or similar tools. ● Familiarity with game engines like Unreal Engine or Unity and the animation systems within. ● Ability to work collaboratively within a team and contribute to a creative environment. ● Excellent communication skills to articulate ideas and feedback. ● A passion for storytelling and gaming, with an interest in character-driven narratives. ● For more senior positions, a demonstrated portfolio of work with original animations relevant to gameplay or narrative experience.

Senior Writer Glacier Road is looking for a talented Senior Writer to join our creative team and contribute to the narrative development of our upcoming game titles. In this role, you will be responsible for crafting engaging storylines, memorable characters, and impactful dialogues that immerse players in our gaming worlds. As a Senior Writer, you will collaborate closely with game designers, producers, and other writers to create cohesive narratives that align with the overall gameplay experience. Your keen understanding of interactive storytelling and ability to create compelling content will be essential as you contribute to the vision and execution of our projects. If you have a strong narrative portfolio and a passion for storytelling in games, Glacier Road bring to our team. Responsibilities is eager to see what you can ● Write narrative content, including character dialogue, story arcs, and mission descriptions for various game projects. ● Collaborate with design and art teams to integrate narrative elements seamlessly into gameplay. ● Participate in brainstorming sessions and provide creative input on story development and character design. ● Review and revise scripts based on team feedback and project direction. ● Ensure consistency in tone, voice, and style across all written materials. ● Conduct research and utilize resources to inform narrative design and character development. ● Mentor junior writers and provide guidance on narrative techniques and storytelling best practices.

Senior Animation Engineer

Glacier Road is looking for a skilled Senior Animation Engineer to join our passionate team and contribute to the creation of engaging and lifelike animations for our games. In this role, you will collaborate with animators, designers, and programmers to develop and implement robust animation systems that enhance character performance and interactivity. You will take ownership of the animation pipeline, ensuring smooth integration between animation assets and game mechanics while optimizing performance for various platforms. Your expertise in animation techniques and understanding of gameplay mechanics will be vital in crafting high-quality, responsive animations that elevate the player experience. If you have a passion for animation and thrive in a collaborative environment, we want to hear from you.

Responsiblities

Working on Unreal’s Motion Matching system.

  • Work with the rest of the team to gameplay mechanics that are exemplary in the field of AAA gaming

  • Optimise and maintain the memory, performance, and other core animation based systems for a large AAA game

  • Evaluate, Integrate and maintain middleware technologies and externally developed engine systems and engine updates

  • Working very closely with the animation teams to ensure their vision is made a reality in the project

  • Communicate, collaborate, and coordinate with other members of the engineering team using Slack, code reviews, design reviews, bugs, and video calls.




Senior Generalist Artist

The ideal candidate is a highly skilled and adaptable artist with a deep understanding of both 2D and 3D pipelines, capable of contributing across environments, props, and characters.

WHAT WE DO

  • We create visually stunning and richly detailed open-world environments that support gameplay and storytelling at the highest level.

  • We design, model, and texture everything from sweeping landscapes to intricate props and lifelike characters.

  • We collaborate closely across departments to ensure assets meet gameplay, narrative, and technical needs.

  • We uphold the quality, consistency, and artistic integrity that define Glacier Road titles.

RESPONSIBILITIES

  • Create high-quality 2D and 3D assets for use in environments, props, characters, and visual development.

  • Work across a wide range of styles and visual targets while maintaining Glacier Road’s artistic standards.

  • Collaborate with Art Directors, Leads, and other disciplines to develop cohesive and engaging in-game visuals.

  • Own asset development from concept to final implementation.

  • Help define best practices and pipelines for asset creation and integration.

SKILLS

  • Advanced proficiency in industry-standard tools such as 3DS Max and Photoshop.

  • Experience with real-time engines such as Unreal or proprietary engines.

  • A strong sense of form, scale, proportion, and color theory.

  • Solid understanding of the technical constraints of game development and optimization.

  • Deep passion for video games.

 

 

Production Coordinator: Animation

Glacier Road is looking for an enthusiastic Production Coordinator: Animation to join our dynamic team. In this vital role, you will act as the bridge between our animation teams and production staff, ensuring that all animation projects are executed smoothly and efficiently. You will coordinate schedules, monitor progress, and facilitate communication across various departments to keep projects on track. Your keen attention to detail and strong organizational abilities will be crucial in managing deadlines and resources while maintaining the quality of the animations produced. If you have a passion for animation and a desire to be part of a creative team, we want to hear from you!

Responsibilities

  • Coordinate animation production schedules and track progress to ensure timely completion of projects.

  • Facilitate communication between animators, lead artists, and production teams to streamline workflows.

  • Organize and manage meetings to discuss project updates, feedback, and issues.

  • Assist in the allocation of resources and tools needed for animation production.

  • Document and distribute meeting notes, action items, and follow-ups.

  • Monitor the quality of animation deliverables and ensure they align with project standards.

  • Support the onboarding of new animation staff by providing necessary training and resources.

Requirements

  • Strong organizational skills with the ability to manage multiple projects and deadlines.

  • Excellent communication and interpersonal skills to engage with various team members.

  • Familiarity with animation software and production tools such as Maya, Blender, or similar.

  • Understanding of animation processes and techniques is a plus.

  • A proactive and adaptable mindset with a passion for creativity and storytelling.

Producer

Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential within cinematic production. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision! 

What you will do:  

  • Work with creative teams to ensure clear information flows within your assigned pipelines 

  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals 

  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities 

  • Ensure cross-department visibility is clear and dependencies are properly tracked. Ensure the impact of scope changes is understood, and the ramifications are clearly communicated 

  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality 

  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members 

  • Work with the tools team to advance the development of our production-related software 

  • Maintain a constant awareness of game status through regular play sessions. Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership 

What skills you will use:  

  • Solid understanding of video game development, software development processes, and project management practices 

  • Experience working with designers and cross-discipline pipelines. 

  • Expertise in common Production methodologies and software 

  • Strong organizational skills and attention to detail, on both a personal and team level 

  • Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution.

Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience.

Producer

Glacier Road is searching for an organized and proactive Producer to join our talented team. In this critical role, you will oversee project management and coordination throughout the game development lifecycle, ensuring that projects are completed on time and within budget. You will work closely with various departments, including design, art, and engineering, to develop schedules, allocate resources, and facilitate communication among teams. As a Producer, you will act as the project's central point of contact, resolving any issues that arise and ensuring that the creative vision of the game is realized. Your leadership skills and ability to multitask will be crucial as you manage complex production workflows and adjust plans as needed. If you're passionate about game development and possess the skills to drive projects forward, we encourage you to apply and take your career to the next level with Glacier Road. Responsibilities ● Develop and maintain project schedules, timelines, and budgets in collaboration with team leaders. ● Coordinate team activities and serve as the main liaison between departments. ● Identify risks and opportunities throughout the project lifecycle, proactively resolving issues. ● Facilitate effective communication, ensuring that all team members are informed and aligned on project goals. ● Assist in the planning and execution of project milestones, deliverables, and quality control processes. ● Monitor the progress of the project and provide regular updates to stakeholders. ● Encourage a positive work environment that fosters creativity and collaboration.

Work with creative teams to ensure clear information flows within your assigned pipelines .

  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals .

  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities.

  • Ensure cross-department visibility is clear and dependencies are properly tracked. Ensure the impact of scope changes is understood, and the ramifications are clearly communicated.

  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality.

  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members.

  • Work with the tools team to advance the development of our production-related software.

  • Maintain a constant awareness of game status through regular play sessions. Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership.

Principal Technical Artist: Animation

Create and maintain Animation tools and pipelines.

  • Continually innovate while solving technical problems.

  • Work closely with fellow Technical Artists and related departments where tools and pipelines intersect.

  • Provide support for an ever-growing Animation team.

RESPONSIBILITIES

  • Design, develop, and support animation tools and pipelines in DCC and standalone contexts.

  • Develop automated solutions to process data without user input.

  • Provide thorough and thoughtful feedback (for example during code reviews and mentorship).

  • Work with Runtime and Animation teams to push engine features forward.

  • Write clear documentation for tools and workflows created.

  • Help problem solve and diagnose unexpected issues effecting animators.


Associate Environment Art Director

Glacier Road is looking for a visionary Associate Environment Art Director to join our artistic leadership team. In this role, you will help shape the visual direction of our game environments, ensuring that they are immersive, engaging, and aligned with the overall artistic vision of our projects. You will work alongside the Art Director and cross-functional teams to establish guidelines, set project goals, and mentor artists throughout the development process. Your leadership will be pivotal in maintaining the quality and integrity of our environments while fostering creativity and collaboration among the art team. As an Associate Environment Art Director, your expertise in world-building and storytelling through environments will significantly influence the player's experience. If you are passionate about creating breathtaking worlds and leading talented artists, we invite you to apply your skills at Glacier Road.. Responsibilities ● Assist the Art Director in establishing the artistic vision and guidelines for environment art across projects. ● Oversee and guide the work of environment artists, ensuring high-quality asset creation. ● Collaborate with design and narrative teams to align environments with gameplay and storytelling objectives. ● Provide constructive feedback and mentorship to junior and mid-level artists to enhance their skills and career development. ● Review and optimize environment assets for performance while ensuring artistic quality. ● Participate in concept development and brainstorming sessions to explore innovative environment design ideas. ● Stay updated on industry trends and incorporate new techniques and technologies into the art process.

Environment Biome Lead Artist

Glacier Road is looking for an exceptional Environment Biome Lead Artist to join our talented art team. In this integral role, you will spearhead the development of diverse and engaging biomes that enhance the visual storytelling and gameplay experience of our titles. As a Biome Lead Artist, you will be responsible for defining the artistic vision and style for various ecosystems within our games while ensuring consistency across all environmental assets. You will collaborate with designers and technical artists to create breathtaking environments that are not only visually stunning but also immersive and interactive. Your leadership and mentorship will guide a team of artists in executing high-quality work, pushing the boundaries of creativity and originality. If you have a passion for environmental art, along with a strong understanding of nature's intricate designs, Glacier Road is the ideal place to make your mark. Responsibilities ● Lead the creation of biome environments, including concept art, 3D models, and materials. ● Collaborate with the art and design teams to establish and maintain a cohesive artistic direction for all biomes. ● Mentor and support a team of artists, providing feedback and fostering a creative environment. ● Research and incorporate real-world references to enhance the believability and diversity of biomes. ● Work closely with technical artists to optimize assets for performance in game engines. ● Ensure all biome assets align with the overall project goals and timelines. ● Stay updated on industry trends to bring innovative ideas into the development process.

Character Animator: Narrative Gameplay (Junior/Mid-Level)


Refer a friend.

careers@glacierroadgames.com

Senior Gameplay Animator

Glacier Road is seeking a talented and experienced Senior Gameplay Animator to join our innovative team. In this role, you will be responsible for bringing characters and gameplay mechanics to life through high-quality animation. Your creativity and technical expertise will enable you to create fluid and responsive animations that enhance player engagement and experience. You will collaborate closely with game designers and artists to develop movement, actions, and reactions that align with the vision of the game. As a Senior Gameplay Animator, you will lead animation projects, mentor junior animators, and establish best practices within the team. We are looking for someone who is passionate about animation and gameplay and is eager to contribute to the dynamic worlds we create. Responsibilities ● Create and implement high-quality gameplay animations for characters, creatures, and props. ● Collaborate with designers and coders to animate player interactions and gameplay mechanics. ● Utilize motion capture data and refine it to meet the artistic direction of the game. ● Ensure animations are optimized for performance while maintaining visual quality. ● Mentor junior animators and provide feedback to help them grow in their skills. ● Participate in reviews and critiques of animation work to maintain high standards of quality. ● Stay updated on industry trends and techniques to continuously improve your craft.

Writer

Glacier Road is looking for a creative and detail-oriented Writer to join our team. In this role, you will contribute to the development of engaging narratives and dialogues that enhance our game experiences. You will collaborate with game designers, artists, and other writers to create compelling storylines, character dialogue, and immersive world-building elements. Your ability to craft rich narratives will help establish the tone and voice of our games, making them unique and memorable for players. As a Writer, you will have the opportunity to explore various game genres and storytelling methods, contributing to multiple projects within our diverse portfolio. If you have a passion for storytelling and a knack for writing in an interactive medium, we want to hear from you! Responsibilities ● Write engaging dialogue and narrative content for characters and quests in our games. ● Collaborate with designers and artists to integrate narrative elements seamlessly into gameplay. ● Participate in brainstorming sessions and contribute to the overall storytelling direction. ● Review and revise text based on feedback from the design team to enhance player immersion. ● Create character bios and backstories that enrich the game world and player experience. ● Research and gather inspiration to inform and elevate the quality of your writing.

Animation R&D Programmer: Retargeting (Mid / Senior Level

)Glacier Road is looking for a skilled Animation R&D Programmer specializing in Retargeting to join our innovative team at either the Mid or Senior level. In this role, you will focus on developing and refining retargeting methodologies and tools that enhance our animation workflows, ensuring that character animations are seamlessly adapted across different rigs and characters. You will collaborate closely with the animation and technical art teams to design solutions that improve animation quality and efficiency. Your expertise in programming and animation systems will be key in pushing the boundaries of what is possible in game animation. If you are passionate about animation technology and have a keen interest in solving complex problems, we invite you to bring your expertise to and contribute to our cutting-edge projects. Responsibilities ● Develop and implement algorithms for retargeting animation data across different character rigs. ● Collaborate with animators and technical artists to define and refine retargeting methodologies. ● Optimize retargeting processes to improve performance and usability within the animation pipeline. ● Conduct research and prototype new techniques that enhance the quality and flexibility of character animations. ● Write clear documentation and provide training for animation team members on new tools and workflows. ● Stay informed on industry advancements in animation technology and practices.